Class_name = "CStaticExplosions"

RenderID=0			//-1 to explode everywhere

[Emitter]
	P=0.2
        Object="LuaScripts\WorldObjects\Emitters\DummyGroundBullet.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyGroundBulletWater.txt"
	Alt=0
	Range=10,250
[end]

[Emitter]
	P=0.10
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExplSml.txt"
        WaterObject="LuaScripts\WorldObjects\Emitters\DummyGroundExplWaterSml.txt"
	Alt=0
	Range=100,4000
[end]

[Emitter]
	P=0.10
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExplMed.txt"
        WaterObject="LuaScripts\WorldObjects\Emitters\DummyGroundExplWaterMed.txt"
	Alt=0
	Range=200,5000
[end]

[Emitter]
	P=0.10
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExplLg.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExplLg.txt"
	Alt=0
	Range=300,5000
[end]

[Emitter]
	P=0.015
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExplBig.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExplBig.txt"
	Alt=0
	Range=500,5000
[end]

[Emitter]
	P=0.08
	Object="LuaScripts\WorldObjects\Emitters\DummyAirExplLow.txt"
	Alt=10
	Range=50,4000
[end]